These tricks are necessary, because Sideswipe still has the carefully tuned physics system that gives Rocket League its legendary learning curve. Meanwhile, you can also jump and dodge in various directions, much more in line with the original game. It almost turns your car into a rocket ship. Use this to blast onto the ceiling or make unreal interceptions. When you boost, you can freely fly through the air for a limited time. The new perspective also changes how you maneuver the car. Instead of 3v3, the two-minute matches consist of 2v2 battles and 1v1 duels. Instead of driving around an open, 3D field, you move back and forth on a tight 2D screen. That said, the presentation is vastly different. Ram your car into the giant ball to score points in the opposing team’s goals or hoop. Sideswipe's overall objective remains the same. It’s almost like a demake, a fan project that imagines how current games could be stripped down and translated to older systems. However, Sideswipe should fascinate existing Rocket League fans with how it simplifies the familiar formula for Android and iOS devices (I played on an iPhone 12 mini). It’s free, it’s fantastic, and on Nintendo Switch you can already play on the go. If you’ve never played the original Rocket League, I recommend starting with that before picking up Sideswipe. Sacrifices were made to make Sideswipe a successful mobile experience, but Rocket League’s original charm shines through. Rocket League Sideswipe is a free, mobile spin-off, a companion game meant to supplement the original rather than replace it. Rocket League answered a simple, bizarre question: What if go-karts played soccer? This led to one of the greatest sports games of the modern era, one that's accessible enough to be a wacky arcade hit while featuring enough depth for competitive esports action.
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